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How to use Particle Effect in Event Trigger  XML
Forum Index » Fuzor: How to
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Kalloc_Amy

Fuzor User

Joined: 21/12/2018 02:08:45
Messages: 66
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How to use Particle Effect in Event Trigger

Objective: In this example, we would create an interactive activity that when you click the faucet,
water will pour out. And when you click the faucet again, water would stop pour out.



Step 1: Open menu and click “Event Trigger”


Step 2: Click “Create” to create a trigger


Step 3:
i. Click to set “Object Selected” as Event Type
ii. Click the faucet
iii. Click “Add Selected” to set the faucet as the object to trigger the action(s)



Step 4:
i. Click to set “Particle Effect” as Action Type
ii. Click the faucet
iii. Click “Add Selected” to set the faucet as the original point for the particle to be created
iv. Set “Toggle” for Life so
(True = the particle will keep showing; False = the particle will hide; Toggle = the particle will show and hide alternatively when the action is triggered)
v. Set “Faucet” as Type
vi. Enter the date for FX Size to set the size of the particle
vii. Set the relative coordinate of the particle from the faucet for the particle to be created




Remarks: You can check the direction of the XYZ coordinates by clicking the object > Refit
Red arrow: X-coordinate
Green arrow: Y-coordinate
Blue arrow: Z-coordinate



Step 5: Click to turn the red circle to green to turn on the trigger

This message was edited 1 time. Last update was at 14/10/2019 05:03:34

 
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