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Dismantle and Split Geometry

The Split Geometry and Dismantle functions provide the ability to break large or complex objects into multiple components in Fuzor. Split geometry lets you slice a single object into multiple individual geometries within Fuzor. Dismantle provides a comparable ability for complex objects, letting you break apart the singular object grouping into its individual sub-components, and further if needed.

Often times the design process does not accommodate the builder's needs, and large sections of the project end up being modeled as a single object. This makes breaking out installation into multiple tasks difficult. The Split Geometry and Dismantle features solve this issue.

With split geometry you don't need to go back to your authoring tool. Simply select and split objects into multiple sections in Fuzor, then add those sections to your 4D schedule. In the same fashion, Dismantle lets you separate complex equipment or groupings into their individual parts for easier installation.

A prime example of the need to split up an object is found in concrete pours and plumbing installations. Architectural authoring software tends to model large slabs as a single unit, and continuous piping runs as one potentially undeliverable pipe length. By splitting this geometry in Fuzor, individual sections can now be installed separately and sequentially. This not only makes the 4D simulation more realistic, it also allows for sections of a single object to be broken into separate phases.

Dismantling has similar circumstances for 4D application as well as additional uses in design work:

  •   Complex grouped objects may be come into the model as one piece. One example is a large transformer. While this may end up as a single unit and is often modeled this way, the unit may be trucked in in separate pieces to be assembled on site. By using the Dismantle function, this complex unit can be broken apart and installed in 4D as it would under real world circumstances.
  •   In the realm of design work, family objects often contain several different items grouped together in multiple configurations - for example curtain walls or a table and chairs family object. When converted to 3D, the arrangement comes in as a single object. By using the Dismantle function, that group can be broken into its individual components or sub groupings and rearranged and altered as needed, letting you swap out or remove components or independently modify component materials.